
The main feature of Sudden Strike 4 is the single-player campaign set in historical World War II battles. It gets the job done and is easy to navigate, but it gives the game a strange feeling of being dated that contrasts jarringly with the actual gameplay.
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The UI as a whole is a simple black-and-white affair with a slightly translucent effect similar to old Windows 7 menus.


Yet for all the visual flair of the game's action, the menus and interface in the game are surprisingly basic. Vehicles catch fire and explode when damaged and projectiles hit with a visual impact. Buildings and vegetation are destructible, and the animations for that destruction are fantastic. The maps are extremely detailed, with excellent effects for the water and vegetation. Enemies, for example, target the closest unit first - meaning that it can sometimes be more effective to use empty transport vehicles as a way to soak up damage than to actually arrange units tactically. Because of the sometimes strange behavior of NPCs, you might find yourself using odd strategies just to trick the game to your advantage. While these gameplay elements come together to form a mostly satisfying experience, the flow is occasionally broken by the game's AI. This fits the setting well and encourages players to think more strategically. One major gameplay difference between Sudden Strike 4 and other games in the genre is its lack of any base building or unit production. Because tactical play, like encircling enemy forces or hitting a tank in its weak spot, is rewarded with badges that improve the player's score at the end of the battle. But it will behoove you to pay attention to matter how much is going on. Infantry can be injured and require a medic, while vehicles can suffer critical damage and need repaired. Unlike many games in the genre, Sudden Strike 4 requires players to monitor things like ammunition and fuel. These units are designed to be realistic in appearance and function, from the sound of weapon fire to the relative fire range (a submachine gun will not have the same range as a rifle). At the start of each battle, the player is given control of a group of infantry, armor, artillery, and support vehicles. Sudden Strike 4 is a real time strategy game in which players assume the role of historical World War II commanders. However, glaring issues with the campaign and an inability to access multiplayer make it tough to recommend. This new RTS from Kite Games is graphically impressive and delivers on the promise of tactical gameplay. What kind of experience can you expect if you choose to join their ranks? Unfortunately, not one that's as good as it could have been.
